from game import *

class Menu:

	def __init__(self, game):
		self.screen = game.screen
		self.screen_rect = self.screen.get_rect()

		self.title_font = pygame.font.Font(globals.fonts['title'], 100)
		self.title = self.title_font.render(globals.game['title'], True, (255, 255, 255))
		self.title_pos = (20, self.screen_rect.height / 2)


	def draw(self):

		self.screen.blit(self.title, self.title_pos)

